Ethnographies of Massively Multiplayer On-line Games
A collection of student term papers from a course titled "Games for the Web: Ethnography of Massively Multiplayer On-line Games."
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“Conceive of memory not only as ‘rote,’ the ability to reproduce something (whether a text, a formula, a list of items, an incident) but as the matrix of a reminiscing cogitation, shuffling and collating ‘things’ stored in a random-access memory scheme, or set of schemes – a memory architecture and a library built up during one’s lifetime with the express intention that it be used inventively.” – Mary Carruthers, The Craft of Thought
A collection of student term papers from a course titled "Games for the Web: Ethnography of Massively Multiplayer On-line Games."
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